Whatever of the quality of Ultimate Team's bread butter of FIFA 23 Coins buying and selling ridiculous little players is unrecommendable. Even if I still have a bit of fun with it every year without paying, it's the brutal nature that you're quickly dragged into debt by going full Gollum with one final precious player pack.
Beyond consolidating the transfer market There haven't been any significant changes made to EA's morally questionable strategy for microtransactions. But I noticed that ratings begin to rise during the spectacle, which somehow makes it feel like a one-armed bandit...
Despite the constant pressure of regulators, microtransactions with pay-to-win are currently a problem within FIFA 23. Loot boxes are available in the form of player-filled cards within FIFA's wildly popular Ultimate Team mode. You can purchase FIFA Points by purchasing bundles, beginning in PS0.79 to get 100 FIFA Points and rising to a staggering PS79.99 which is 12,000 FIFA Points. The Premium Gold pack is priced at 150 FIFA Points, and includes 12 gold-rated players as well as consumables that can be utilized during gameplay or sold on the transfer market.
According to the company's policy, EA told Eurogamer that FUT's Lootboxes "are an element to FIFA that players love," and that "giving players the freedom to spend on their own if they choose to will be fair." The company has no plans to change its strategy in the direction of "surprise mechanics" unless laws are passed that require it to.
It doesn't make the situation any better however, it's worth mentioning that due to some of those laws you can have the ability to set weekly limits for FIFA points spent and pack being opened in Ultimate Team, and see the possibility of receiving an extremely rated player prior to opening a pack. FIFA 23 also features FUT 23 buy Coins time-limited Preview Packs that let you review the contents of the pack before you choose to buy it, but it's only currently available for one single pack that is refreshed once per day.